#don't mind me rambling a bit about ocs eheh >v>
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flickering-nightfall · 1 year ago
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I think it would be really interesting if in a hypothetical continuation of Rain World we explore other parts of the world or the facility grounds of other iterators in the local group or beyond. I'm just really curious about what else would be going on during the Pebbles & Moon drama, or how the others inevitably broke down, or where the heck did Rivulet come from/who bestowed the mark, or what other crazy situations unfolded elsewhere. I dunno I've always just been fond of exploring and learning more about a story's worldbuilding
Oh definitely! There's so much story/region/new mechanic potential for Rain World and it's already such a massive game. Though the limitations of what we see of RW just means all the more opportunity for people to get creative with their stories!
I think some people are interested in making mods like this (I'm saying this with cursory knowledge - I don't follow the modding community closely - correct me if I'm wrong). For a multi-region expansion, it seems very ambitious and like it'd require a lot of work from a lot of people. Downpour was already huge enough as a DLC~
I don't know if RW's going to have more stuff added in the future, but if it does I'm gonna eat it right up :)
My friend Folly and I made a new campaign concept wayyy back when I first played Downpour in January. You play as the Collector, a brown slugcat with a pearl belt. You've been sent by some unknown iterator to gather data from an experimental local group strewn across an archipelago. There were two other campaigns in this setting: The Painter who sought to capture the beauty of the world, and The Noble who leads a colony of slugcats long after Saint's era, long after the iterators have all died out, when the world is recovering from the ice age.
There were also a bunch of other slugcats who had mini-campaigns or were otherwise noncanonical playables. It was all way too huge of an undertaking to even dream about making a mod, but it's still very fun to think about stuff like that.
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